

When interacting with him in the Living Room:

The kick will lunge the player 2 more tiles and have improved AOE.The Reflect Buff applies to the kick, such that enemies' projectiles can be returned.However, it does not prevent getting debuffs or taking knockback.While the skill is active, the player is immune to all damage.The damage has an unknown critical hit chance. 30 extra damage is applied to all enemies affected by the skill if they bump into an obstacle or each other. Kicked enemies will be in a knockback state for 1 second, indicated by a white trail along with the kick.The kick can hit multiple enemies at once.The skill will lunge the player 3.5 tiles ahead.Lunges the player forward, kicks the enemies and knocks them back, dealing 5 damage and may when they collide with walls or more enemies Stun.Enemies that have been kicked by you will be stunned if they collide with walls or others. You won't take any damage when you are kicking. Knock back enemies real hard! Inflict extra damage if they hit the wall or other enemies. He is already fully upgraded when unlocked. The Beheaded has high health, low armor count and an average energy, average bare-hand damage and base critical chance. The player can also forge Cytoplasm in the Forge Table to transform into this character. After that, the bar depletes and must be filled again. They will stay in the Living Room until they are picked and used. When all 3 bars are full, one of the five Legendary Heroes will appear. Developing Cytoplasm requires 999 Cells and 2000 Gems.įor each game victory, there is a 60% chance that the remote near the position of the Legendary Heroes will go up by 1 bar.Once done, bring it into the run and the character will transform into The Beheaded, and Cytoplasm will be replaced with Vorpan. When the player has 999 Cells or more, they can use the Design Table to develop Cytoplasm.
Soul knight wiki update#
Before Update 3.3.1, the laser could not destroy enemies' projectiles.In order to unlock this character, the player must first bring Serenade into the dungeon, which will cause Cells to start dropping from killed enemies.The player can switch weapons when Warhammer of Sealed Souls is fully charged while still holding down the fire button to store the charged shot, and whenever the player switches back and presses the fire button, the laser will be unleashed.- Allows the melee attack to reflect enemies' bullets.- Since the Warhammer of Sealed Souls is more of a situational supportive weapon, the player might want this buff so that they can bring a defensive and an offensive weapon along.- Increases the width of the beam and gives +1 damage.

For example, the player could charge the Warhammer of Sealed Souls halfway, switch weapons, switch back to Warhammer of Sealed Souls and resume the charge in the middle. The amount charged will be kept after switching weapons. The aforementioned details, although useful, might still not be enough, so it is recommended to pair the Warhammer of Sealed Souls with Statue of the Paladin or a skill that provides invincibility/bullet block. However, this weapon can serve as a decent "room opener" because of two things: the player can fully charge it before entering a room and switch weapons, then switch to the Warhammer of Sealed Souls and press the attack button to release its attack it's also possible to change weapons while the laser is going, the player still won't be able to move but can switch to a defensive weapon. The laser deals a great amount of damage, but it's incredibly risky considering the player won't be allowed to move, therefore the Warhammer of Sealed Souls isn't advisable as a primary weapon. This weapon is unreliable to be used as a defense method since the melee attack has a low fire rate. The laser destroys enemies' projectiles on contact and the player becomes immobile while it is going. When fully charged, it consumes energy and creates a large laser which swings 120° in front of the player and damages enemies caught in the area of effect at the rate of 3 times per second. Charging it further will increase melee damage. Performs swinging melee attacks when the weapon is charged over 10%. Developing this weapon requires its Blueprint and 1,500 Gems.In order to unlock this weapon, the player must first obtain its Blueprint (rare drop from Sir Sangria at level 3-5 in the Rush to Purity Mode), then use the Design Table to develop it.
