

#Blockbench uv mapping generator
Template generator for solid face colors.Mesh editing features that are still planned for 4.0 Obligatory disclaimer that this obviously isn't for Minecraft and won't work with Minecraft.

You can right click the mesh to find more options to manipulate the mesh, like extruding or cutting faces. Then use the regular transform tools to modify the mesh. Switch the selection mode in the main toolbar and select parts of the mesh. You can go to Edit > Add Primitive to generate a simple mesh shape. Meshes can be created in the "Generic Model" format. Polygon mesh editing is the biggest new feature in Blockbench 4.0. We can talk about feedback in #bb-feedback on the Discord server. Please report issues you find in the beta, make sure to specify the correct version.Īlso, please let me know any feedback you might have, especially regarding poly mesh editing and the new UV editor, so that I can make sure to make them as intuitive as possible before release. Please note that pre-release versions may be unstable and have more issues than release versions. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features. To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. You can find the latest version of the beta here: This is an early version of the upcoming 4.0 update, which introduces tabs, poly editing, any many other features. Pre-release23 months ago Welcome to the Blockbench 4.0 beta!
